"Dream Events" are alternate versions of Olympic events. Both games have non-playable characters who serve as referees for particular events.įile:DS Mario and Sonic Dream Canoe event.png The Wii version has additional in-game characters taken from the console's Mii Channel, which allows the user to create a Mii, a customized avatar, that can be imported into games that support the feature. The characters are divided into four categories: all-around, speed, power, and skill. Each playable character has his or her own statistics which can serve as an advantage or disadvantage depending on the event. Mario & Sonic brings together the two titular characters and fourteen more from both franchises to participate both in official Olympic events at official venues of the 2008 Summer Olympics in Beijing and in "Dream Events" taking places in venues from the Mario and Sonic universes. For example, instead of drumming the controller, players have to quickly stroke the touchscreen.
The DS game is the same in design, but due to lack of motion controls, its events are much less physically demanding than those on the Wii. For example, in table tennis the player movement is controlled by the Wii, while the swinging of the racket is controlled by the player. Some aspects of the gameplay are computer controlled. There are also events that are more physically demanding, such as the five running events which require rapid drumming of the controller. While the Nunchuck is required for archery, it is optional for most of the events. The player moves the remote in a manner similar to the method the separate games are played in real life for example, swinging the Wii Remote to replicate hammer throw or pulling back the remote and tilting the Nunchuk like a bow and arrow. On the Wii, the events consist of using the motion sensor capabilities of the Wii Remote and Nunchuk attachment to control the actions of the on-screen character. Mario & Sonic at the Olympic Games is a collection of twenty-four events based on the Olympic Games. The player twists the Wii Remote and presses various buttons, as instructed, to perform tricks in the trampolining event. Gameplay File:Wii Mario and Sonic trampolining event.png
Mario & Sonic sold over ten million units and started a series of related sport video games to coincide with upcoming Olympic events. The Wii title was awarded the "Best Wii game of 2007" at the Games Convention in Leipzig. However, reviewers criticized the Wii version for its lack of simplicity and its DS counterpart for not offering the same interaction between players. Overall, critics praised the multiplayer interaction of the Wii game and variety of events of both versions. Sonic the Hedgehog is the protagonist of the video game series released by Sega in order to provide the company with a mascot to rival Nintendo's flagship character Mario in the early 1990s. Due to this atmosphere of competitive sportsmanship, Sega received approval by Nintendo to include Mario in the game with Sonic. Sega adopted the IOC's mission of promoting a sporting spirit and its desire to interest young people in the Olympics by using its characters. Both games closely follow rules and regulations of the specific sports. The DS version uses the stylus and button controls.
Players use the Wii Remote to mimic actions performed in real life sports, such as swinging a paddle. Players can assume the role of a Mitchell Van Morgan or Avatar: The Last Airbender character while competing against the others in these events. Mitchell & Aang on the Wii and DS is a collection of twenty-four events based on the Olympic Games. It was released on the Wii in November 2007 and the Nintendo DS handheld in January 2008, and is the first official video game of the 2008 Summer Olympic Games.
The game is the first official crossover title to feature characters from both Mitchell and Avatar: The Last Airbender's respective series. The game is officially licensed by the International Olympic Committee (IOC) through exclusive licensee International Sports Multimedia (ISM).
It was distributed by Nick Games with the help of Paramount Pictures (Nickelodeon's movie studio & distributor). Template:'''''Mitchell & Aang at the Olympic Games''''' is a crossover sports and party game developed and co-published by Konami for japan, It was published by THQ for North America, Europe and all other regions.